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Which Prepatch of WOTLK is Best for Mage? Fire, Frost or Arcane?
A lot of people have asked me to do it. I didn't plan on doing it, but due to this, I'm going
WoW Classic SoD Gold offer the people what they want. So I'm going to just walk through the specs in a quick manner. And then as far as how you can play them, the min max, all of that'll be coming later in an arcane guide video as well as the fire guide. The guide will be out by tomorrow, Wednesday at the latest for fire.
But , in the near future, it will be arcane, so stay tuned to find out more and jump into the specifications. This means that the specs will be included inside the description. Therefore, if you wish to just look at the specs, you'll easily find them. You could also type exclamation point to get the pre patch specs on my Discord channel to access them , as well as my Twitch chat.
First, I want to cover the one that's going to be best because that's also what I'm requested in addition to the obvious question of what spec should I choose for pre-patching. The thing is, we're thinking arcane is going to be the best , but we're not exactly sure the reason why we think arcane is going to be best is because one it comes with the best glyphs Arcane blast and Arcane Missiles. A third being typically molten armor.
Molten armor, however, isn't available from the beginning of the pre patch, but it's available in Northrend which means you only get the two, but fire doesn't receive any of these glyphs. Arcane is also going to increase because of the shortage of fights , since combats were already very short and they'll be sunwell by the close of Phase Five however, they'll be even more short since everyone is getting a boost to boost raid DPS the fights are being nerfed the list goes on and on.
Arcane has a lot of advantages on the short timeline, which it is particularly effective at cheap WoW SoD Gold the start of the wrath lich King's battle against fire. This is why we choose to go arcane right at the beginning of the wrath of the Lich King. the idea is that it's similar here. Fire is bound to scale considering the amount of sunwell gear like if you're really geared out from Sunwell and have plenty of crit whatnot, that can aid in fighting fire, but there aren't two glyphs, and the encounters aren't that long. That's why we're considering that we can use our canes more effectively.
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